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Thread: More computer carving
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18th September 2005, 08:30 PM #1Drunken Artist :P
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More computer carving
Sorrry I don't have any more money for wood , So I'm doing some computer carving.
Cheers! Metabo
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18th September 2005 08:30 PM # ADSGoogle Adsense Advertisement
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2nd October 2005, 08:25 PM #2Drunken Artist :P
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Just a little more computer carving
It's cheaper than wood
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2nd October 2005, 08:43 PM #3
That's pretty cool! What software/program do you use to create it and how long does it take?
I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
Albert Einstein
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4th October 2005, 09:40 AM #4Drunken Artist :P
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G'day Matrix
The software I use is program called 'Maya', and each model can take around 2-3 weeks to build depends if you want to animate it
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4th October 2005, 11:49 PM #5
Nice work, although I'm puzzled as to when'n'where you met my outlaws. Ever tried NewTek's Lightwave? It doesn't support all Maya's modes (NERBS, etc) being isometric poly based, but for basic obj shaping it beats Maya hands down. Much lower resources required too, which means higher throughput.
I imported the .lwo's to Maya for detailing and texture fx (hair, etc). Forget the name of the importing/conversion module though... I really should start fiddling again instead of wasting time in forums.
Once upon a time I thought I was destined to be the next Disney of CGFX & spent a fortune on raytracing sw and a system to cope... then reality intervened and I had to settle on bludgeoning wood into shape to pay for it all! [sigh]
- Andy Mc
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5th October 2005, 08:04 AM #6
Awesome!!!!!!! Maybe you could sell them and get some wood money that way?
cheers
RufflyRustic
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6th October 2005, 11:42 AM #7Drunken Artist :P
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Thanks RufflyRustic Skew ChiDAMN!!
Nice work, although I'm puzzled as to when'n'where you met my outlaws.
Once upon a time I thought I was destined to be the next Disney of CGFX & spent a fortune on raytracing sw and a system to cope... then reality intervened and I had to settle on bludgeoning wood into shape to pay for it all! [sigh]
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6th October 2005, 11:45 AM #8
Hmmm a machine to do that sort of carving would be similar to my notebook at $3600 plus. Can buy lots of wood with that lol.
Great skills though.......
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6th October 2005, 12:02 PM #9Drunken Artist :P
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Yer my dreams of australia having a top class 3D animation industry died with Jonny Howard attemps to bring back the 1950's , I hear he is making black N White Tv mandatory next year And the new Holden FJ will be rolling off the production lines "A brave new world" hehe
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6th October 2005, 07:07 PM #10Originally Posted by MeTaBo MaN
I like the variety and no one are pays well enough for me to want to specialise. But I've enough work coming in that I can afford to pick & choose. what I'm going to do and when. Ahhh... far better than being desk-bound!
- Andy Mc
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8th October 2005, 08:44 AM #11Drunken Artist :P
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So Skew your a carpenter/framer
Yer I can see how there be money in that! So did you apprentice? My joinery skills are crap at best, thats why I still to carving
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8th October 2005, 07:30 PM #12
Nar, I'm a JOAT. (Jack of all trades) My qualifications are actually as a Programmer/Systems Analyst but I grew up around mills and had woodies on both sides o' the family... [shrug]
I'll try my hand at any job that doesn't require either sitting behind a desk or sales.
Heading back in the general direction of the topic what SW do you use for your textures? Are they generated, hand-drawn or are you simply sampling from elsewhere?
- Andy Mc
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11th October 2005, 02:16 AM #13Drunken Artist :P
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Yer I can see how being a programmer would make you want to go for a wood trade, plus it feels good to do something with you hands instead bashing computer keys
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11th October 2005, 09:31 AM #14Originally Posted by MM....................................................................
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11th October 2005, 05:14 PM #15Drunken Artist :P
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Nah I haven't swung a sledge! but done some years of swing a matic diggin ditches!Nah I would rather stick to computers hehe
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